Time Sleep Step is to force the game to wait for a certain number of seconds. During the time the game does not accept any user input.
The default waiting type for this step type is "Time Wait". You cannot change the waiting type for this step.
Time Sleep
In a Time Sleep step there is only one field you need to edit. Input the number of seconds to wait in the step and the setup is done.
Why do I need a Time Sleep step?
Normall you do not need this kind of step. But for some situations this step may help you make the event look better.
1. To show part of the motion.
For example if we want to show a maid walking towards something. The full walking animation takes 8 seconds and it is obviously too long.
We can setup a Time Sleep step with 3 seconds after a Character step that set the walking motion to the maid. After the Time Sleep step we set another Character step to make the maid stand at the destination.
This way we can show a 3 seconds walking animation.
2. To make a static shot scene.
It is quite a common thing to see in manga. The camera does not move at all and show what the characters do in the room in different periods of time.
We setup the animations for all the characters in the scene, followed by a Time Sleep step to let the player to view this scene for a few seconds. Repeat the same steps to show another set of animations for a few seconds.
By doing so again and again we could have a good static shot scene.
Creator Tips:
While this Time Sleep step may make your event looks cool, it could be very annoying when you are creating an event. You have to wait for a few seconds every time when you are debugging.
In order to avoid unnecessary wasting of time, you can open the Configuration Manager and set "Ignore ADV Time Wait Setting" to "Enabled". This will make the mod to ignore all Time wait steps.
No comments:
Post a Comment